I own and operate an ice cream franchise in Asheville, North Carolina. crewmuster is the scheduler I built to run it: cake orders, catering events, closing shifts, a crew that's mostly still in high school, and a July that looks nothing like a February.
30-day free trial · no card required · $29 a month for your first store
Your bill doesn't change when you staff up for summer. You pay by the store, not by the person. Hire twelve for July and the invoice is the same one you got in February.
Build the week on a grid that tallies labor cost as you go, and warns you the moment an open hour has no shift lead on the floor. Crew see nothing until you publish. A read-only 2, 4, or 6 week view shows what's out and what's still draft.
One tap fills the empty grid from availability, target hours, and your coverage needs. Every shift is a proposal until you accept it, one at a time or all at once. Nothing lands on the schedule on its own.
Crew keep their own standing availability. Days off are a separate request a manager approves, and an approved day is blocked on the schedule so nobody gets assigned a shift they already have off.
Type the day's sales in, or point your POS at a crewmuster address and let the report land on its own. The builder shows labor as a percent of sales for the week and each day against your target, and a projected number always says it's projected. How the reporting works.
Crew punch in at the kiosk with a four-digit PIN, or your till emails its payroll report and the punches land here instead. You approve actual-versus-scheduled hours, every correction records who changed what and why, and the approved week exports for payroll with overtime split out.
Crew mark a shift they can't work. Everyone who could take it gets a notification, and you get a ranked list of who can. Someone heading into overtime or already on at another store still appears, with the reason on the row. The shift stays theirs until somebody claims it, so the schedule never shows an anonymous hole.
For crew aged 14 to 17 the builder flags a shift that runs past legal hours or over the daily and weekly caps on a school day, and the suggester never proposes one. These are guardrails that catch likely mistakes, not a compliance guarantee.
Put a party, a catering run, or a training day on the month calendar and roster the crew for it. Assigned crew get a reminder and the event lands in their calendar feed.
The freezer is down, the delivery is late. Post it once, everyone gets a push, and you can see who has opened it. Notices go one way, from managers to the floor.
One account, one login, one bill. Every store keeps its own hours, its own timezone, and its own crew.
Franchisee? Verify your brand and crewmuster repaints in your brand's color, your brand's checklists arrive ready to adopt, and brand promotions land on every store's calendar with prep days and a takedown task. See crewmuster for franchises.
Sign up with an email. No card, no password, just a one-time code. A short wizard sets up the business, the store, and your hours.
Upload the CSV or Excel file from your old scheduler. You check the column mapping and a row-by-row diff before anything is written. Or send us the file and we'll do it.
Drop shifts onto the grid, or take the one-tap suggestion and adjust it. Availability, time off, conflicts, and labor percent show as you go. You publish when it's right.
Crew get shifts and tasks on their phones, the kiosk board runs the back of house, and you watch the day's tasks complete live.
Approve the timesheet, and the approved hours export for payroll with overtime split out and time off under its own earning code.
Billed once, to one account. Unlimited employees at every store. Adding a store never re-prices the ones you already have.
One plan. Every feature. Unlimited employees. No add-ons, no tiers, and no per-person fee at any headcount.
Founding rate. First 25 accounts, locked for the life of your account.
Billed monthly. Close a store and the bill drops at your next renewal. The founding rate is claimed when you subscribe, not when you start the trial, so a trial that never converts doesn't use up a slot. Prices as of July 29, 2026.
Start free trialYour bill doesn't change when you staff up for summer. Per-person pricing punishes you for hiring. This doesn't.
Most schedulers put time off and auto-scheduling behind a mid plan, and sales-based labor targets behind the one above it. Here's what that costs a two-store operator against what it costs here.
| For 2 stores | Homebase | crewmuster |
|---|---|---|
| Time off requests and approvals | Plus, $70 a store | Included |
| Suggested schedules | Plus, $70 a store | Included |
| Labor percent against a sales forecast | All-in-One, $120 a store | Included |
| Monthly total for all three | $240 | $48 |
Homebase list pricing as of July 29, 2026: Plus is $70 a location a month billed monthly, or $56 billed annually. All-in-One is $120. Two stores on Plus is $140 a month, and Plus does not include the sales-forecast labor targets, which is why the total above uses All-in-One. crewmuster is $48 for two stores with all three, billed monthly. Both products charge per location and neither charges per employee. One difference worth stating: time off here is a request a manager approves, and it records who is off rather than what they're paid for it. Check their current pricing before you take our word for it.
A person moves your crew over, at no cost, however many stores you run. We'll tell you plainly what didn't come across, including the one thing no scheduler can migrate.
No mail app? Open in Gmail or Outlook, or write to hello@crewmuster.com.
Three things people ask for that we've decided against. Better you know now than find out in month two.
Managers post notices to the store. There is no direct or group messaging between a manager and a crew member. On a floor where some of the crew are 15, a private channel between an adult manager and a minor is a thing you have to supervise, and we'd rather not create it. Anything that matters goes where the whole store can see it.
crewmuster classifies hours into regular, overtime, and double time, and hands your payroll provider an approved, clean file with overtime split out. It does not compute pay, run payroll, or file taxes. That stays with your payroll company and your accountant.
You pay by the store. Hire a summer crew of twenty, or run four people through the winter, and the bill is the same either way. There is no seat count, no headcount tier, and no plan you get upgraded into for growing.
Crew run their week from a phone and see exactly their own world. Wages, sales, and manager business stay out of reach.
Everything runs in the browser and installs to the home screen. There are native apps for iPhone and Android too, and push reaches a person on whichever they have.
Start your account on the web. The iPhone app signs you in and runs your week; it doesn't create a business.
Start a 30-day free trial. No card required, $29 a month for your first store, cancel anytime. Founding rate for the first 25 accounts.
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